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3D Hard Surface Artist

Remote, USA Full-time Posted 2026-06-21

About the position In this volunteer position, you will be asked to create a variety of high-quality, textured 3D assets for The Lays of Althas: Sundered Order (LoA:SO), being developed in Unreal Engine. We are looking for 3D Artists skilled in creating Hard Surface assets and textures, such as Architecture, Clothing, Armor, Weapons, Shields, Tools, etc. Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area. Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate). This is a volunteer position, so no monetary compensation is being offered. We also cannot offer any work visas. At this time, we are having to rely upon free (or previously licensed) software. Please refer to the applications listed below for guidelines. We do not endorse piracy in any shape or form.

Responsibilities

  • Create a variety of high-quality, textured 3D assets for The Lays of Althas: Sundered Order (LoA:SO).
  • Create Hard Surface assets and textures, such as Architecture, Clothing, Armor, Weapons, Shields, Tools, etc.
  • Communicate clearly and effectively with other team-members.
  • Ask questions should any problems arise.
  • Aid more junior members of the team in any relevant area if comfortable with teaching.
  • Follow team policies.
  • Attend meetings through Slack.

Requirements

  • High-quality 3D modeling hard-surface assets
  • Physically-based Rendering (PBR) experience for game modeling/sculpting
  • Previous experience working with low-poly/game-ready assets
  • Full Texturing ability (Diffuse, Normal, Displacement etc)
  • Able to work effectively and accurately from pre-defined concept art and designs
  • Able to work with and provide constructive criticism and feedback
  • Communication and Team-collaboration skills
  • A passion for modeling and a dedication to creating AAA quality games
  • Ability to run Unreal Engine 5
  • Ability to run 3D Modeling Software and 2D Image Creation Software
  • Sufficient disk space and Internet Speeds to download about 10 GB of game files
  • English fluency

Nice-to-haves

  • Teaching skills

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