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[Remote] Senior AI Compiler Engineer - Applied Research

Remote, USA Full-time Posted 2026-06-16

Note: The job is a remote job and is open to candidates in USA. NVIDIA is a leading company in AI infrastructure, and they are seeking a Senior AI Compiler Engineer to join their team. The role focuses on developing innovative AI compiler solutions and optimizing low-level GPU programming through AI-based technologies.

Responsibilities

  • Help trailblaze company efforts in applying AI within conventional compilation pipelines
  • Design and implement AI-based technology addressing core problems of low-level GPU programming
  • Build training pipelines for supervised fine-tuning and reinforcement learning (RL/RLHF-style or policy optimization variants)
  • Define model inputs/outputs over compiler low level compiler representations
  • Develop evaluation frameworks to measure code quality, runtime, compile-time overhead, and correctness
  • Intelligent (domain` task based) prompt engineering
  • Collaborate with compiler engineers to integrate learned policies into production toolchains
  • Prototype and iterate on model architectures, prompts, and fine-tuning strategies for scheduling and allocation tasks
  • Create datasets from compiler traces, optimization passes, and target-specific performance signals
  • Apply RL techniques to optimize for downstream objectives (performance, spill reduction, instruction-level parallelism, etc.) and run rigorous experiments, ablations, and benchmarking across workloads and hardware targets

Skills

  • M.S./PhD degree in Computer Engineering, Computer Science related technical field (or equivalent experience)
  • 5+ years of experience building AI/ML systems
  • Strong software engineering skills in Python and at least one systems language (C++ preferred)
  • Hands-on experience training/fine-tuning large models (Transformers, PEFT/LoRA, distributed training)
  • Solid understanding of machine learning fundamentals and experimentation best practices
  • Experience with reinforcement learning (e.g., policy gradients, actor-critic, offline RL, bandit-style optimization)
  • Knowledge of prompt-engineering techniques
  • Ability to work across research and engineering, from prototype to production
  • Distributed training/inference at scale
  • Experience working with the NVIDIA NeMo framework
  • Understanding of GPU performance, experience with benchmarking suites and performance profiling tools
  • Formal methods or static analysis familiarity for correctness guarantees
  • CUDA programming experience

Benefits

  • Equity
  • Benefits

Company Overview

  • NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. It was founded in 1993, and is headquartered in Santa Clara, California, USA, with a workforce of 10001+ employees. Its website is https://www.nvidia.com.
  • Company H1B Sponsorship

  • NVIDIA has a track record of offering H1B sponsorships, with 448 in 2026, 1872 in 2025, 1354 in 2024, 976 in 2023, 835 in 2022, 601 in 2021, 529 in 2020. Please note that this does not guarantee sponsorship for this specific role.
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