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Junior Animator – 12 Month FTC – Studio Elevation (Remote within the UK)

Remote, USA Full-time Posted 2026-06-17

We’re looking for a passionate and eager Junior Animator to join our team and support the delivery of high-quality animations across a variety of exciting projects. This is a fantastic opportunity for someone early in their animation career to grow their skills and gain hands-on experience in a supportive and creative environment. 

As a Junior Animator, you’ll work closely with our experienced animation team, contributing to character, creature, and prop animations. You’ll be encouraged to learn and develop your craft while helping bring our game worlds to life. 

The rundown

  • 12 month fixed term contract
  • Full time (37.5 hours per week)
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

Key responsibilities

  • Assist in creating animations for characters, creatures, and props. 
  • Collaborate with designers, artists, and programmers to ensure animations fit the game vision. 
  • Learn and support animation implementation within Unreal Engine. 
  • Take feedback and iterate on animations to improve quality. 
  • Stay curious and up to date with animation trends and tools. 

Requirements

The skills you’ll need

  • A good understanding of animation principles and techniques. 
  • At least 6–12 months of professional experience in an animation role (including internships or freelance work). 
  • Proficiency with animation tools such as Maya, Blender, or similar. 
  • A keen eye for movement and storytelling through animation. 
  • Strong communication skills and a collaborative mindset. 
  • Familiarity with working in a team environment, ideally within a game development or creative studio. 

The nice to haves

  • Experience with VR animation. 
  • Passion for VR and innovative technologies. 
  • Experience with Rigging in Unreal 5 

Benefits

We are nDreams – we develop and publish the world’s most immersive VR games. You may know us as the developer behind Synapse, Phantom: Covert Ops, Fracked, and Frenzies. As a publisher, we have also supported the release of other studio’s titles including Little Cities, PowerWash Simulator VR, and Vendetta Forever. With humble beginnings as an independent studio, we combine amazing projects with a personal, caring touch. We’ve got more incredible titles to be announced soon! 

We believe the best workplaces and games are created by diverse, happy and safe teams. We’re committed to building a culture centred on respect, wellbeing and balance. It’s crucial we make our games and industry more accessible to underrepresented communities. We strive to live this through the people we hire, the experiences we create and the causes we support. 

We want everyone to have the opportunity to bring their best, authentic self to work. Please let us know if you require reasonable adjustments during the interview process by emailing [email protected] or speaking to your nDreams recruiter. For more information about reasonable adjustments, check out this guidance from Scope.

We offer great perks, including flexible hours, duvets days, your birthday off, dedicated personal development time and support, as well as regular socials. Beyond this, there’s an excellent holiday offering, pension scheme, health insurance, life cover and much more.

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